



IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).This is fine if you have no genetic skins besides those that match your default set, but it can be confusing or annoying if you don't realize a set is geneticized and a random skin pops up that you weren't expecting.įor this reason, it is recommended that you only download geneticized skintones if you use a matching default set, or if you don't mind this seemingly random aspect to breeding.Your current IP address has been blocked due to bad behavior, which generally means one of the following: This means that you may have two sims with default skin and the baby will have a custom skin that neither parent had - because that custom skin had a genetic value between that of the parents. Geneticized Skins are considered part of the "pool" of possible skins for babies.

If you download a nice expanded set of Genetic Skins that are well thought out, you can increase the genetic diversity in your game. In this way, you can increase the range of skin values your sims can have - you can have extra-pale, extra-dark, and more intermediate shades as well, and all the genetics will work happily together. Unlike normal custom skintones which do not have special genetic values, Geneticized Skintones have been modified to add values similar to how the default skintones work - using the "blend" system. If two sims with custom skin breed, then there is a 50/50 chance of the child getting one or the other custom skin of the parent. Instead, custom skin is dominant: if one sim has custom skin and the other has any shade of Maxis skin, the custom skin will always be dominant, and their children will always have the custom skintone. This same system works for default replacement skins, which just change the appearance of the skins but not the genetic data.Ĭustom skintones, by default, do not have the same range of genetic values. These values work on a "blend" system, so that a sim that has S1 skin can breed with a sim with S4 skin and have a child that falls anywhere in the range (including tan or medium, as well as the extremes, light and dark). The skintones in the game, S1 (light) through S4 (dark) have genetic values assigned to them. The term "genetic skins" or "geneticized skintones" is occasionally heard in reference to custom skins for Sims 2, but what the heck does it mean?
